To See a World in a Living Context: Unified Indoor-Outdoor Urban World Generation Paper • 2608.05879 • Published 22 days ago • 9
HarnessEval-W: Agentifying the Evaluation of Visual Worlds Paper • 2608.16859 • Published Aug 17 • 121
EnvHarness: Awakening Static Worlds for Agent Learning Paper • 2608.19880 • Published about 1 month ago • 174
Deferred Exposure of Future Trajectories for Verifiable Reasoning in Autonomous Driving VLMs Paper • 2608.01755 • Published Aug 3 • 58
Goku: A Million-Scale Universal Dataset and Benchmark for Instruction-Based Video Editing Paper • 2606.30599 • Published Jun 30 • 8
SCOPE: Simulating Cross-game Operations in Playable Environments for FPS World Models Paper • 2605.23345 • Published May 22 • 16
Anti-Self-Distillation for Reasoning RL via Pointwise Mutual Information Paper • 2605.11609 • Published May 12 • 49
Learning to Foresee: Unveiling the Unlocking Efficiency of On-Policy Distillation Paper • 2605.11739 • Published May 13 • 19
AgentLens: Revealing The Lucky Pass Problem in SWE-Agent Evaluation Paper • 2605.12925 • Published May 13 • 3
StraTA: Incentivizing Agentic Reinforcement Learning with Strategic Trajectory Abstraction Paper • 2605.06642 • Published May 7 • 28
SymptomAI: Towards a Conversational AI Agent for Everyday Symptom Assessment Paper • 2605.04012 • Published May 5 • 10
ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control Paper • 2604.27711 • Published Apr 30 • 40
LLaDA2.0-Uni: Unifying Multimodal Understanding and Generation with Diffusion Large Language Model Paper • 2604.20796 • Published Apr 22 • 107
DiPO: Disentangled Perplexity Policy Optimization for Fine-grained Exploration-Exploitation Trade-Off Paper • 2604.13902 • Published Apr 15 • 14